Fitting Virtual Lights For Non-Diffuse Walkthroughs
Bruce Walter, Gun Alppay, Eric Lafortune, Sebastian Fernandez,
Donald P. Greenberg
published at SIGGRAPH 1997

Abstract
This paper describes a technique for using a simple shading method,
such as the Phong lighting model, to approximate the appearance calculated
by a more accurate method. The results are then suitable for rapid
display using existing graphics hardware and portable via standard graphics
API's. Interactive walkthroughs of view-independent non-diffuse global
illumination solutions are explored as the motivating application.
You can get a pdf version of this paper here.
Note this paper is copyrighted by ACM and is provided here for educational
use only.
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