Ferwerda, J.A., Pattanaik, S., Shirley, P., and Greenberg, D.P. (1997) A model of visual masking for computer graphics. Proceedings SIGGRAPH '97, 143-152.
Abstract
In this paper we develop a computational model of visual masking based
on psychophysical data. The model predicts how the presence of one visual
pattern affects the detectability of another. The model allows us to choose
texture patterns for computer graphics images that hide the effects of
faceting, banding, aliasing, noise and other visual artifacts produced
by sources of error in graphics algorithms. We demonstrate the utility
of the model by choosing a texture pattern to mask faceting artifacts caused
by tesselation of a flat-shaded curved surface. The model predicts how
changes in the contrast, spatial frequency, and orientation of the texture
pattern, or changes in the tesselation of the surface will alter the masking
effect. The model is general and has uses in geometric modeling, realistic
image synthesis, scientific visualization, image compression, and image-based
rendering.