Computer Animation

CS565/CIS565/ART273 — Fall 2004

Announcements

22 November: A new (and short) tutorial on video editing has been added to the schedule page.

17 November: We have activated a rendering cluster for use with the cluster. A tutorial on how to use the renderfarm is available from the schedule page. Please note that the available machine on the renderfarm will increase towards the end of the semester but you should be able to work on it from now.

15 November: A new tutorial on facial animation has been added to the schedule page.

15 November: New information on the use of external material has been added to the final project homework page.

3 November: Homework 4 deadline has been extended to November 8.

22 September: The chat room is now available for you to use. Please folow the link for any of the web pages.

22 September: In order to regulate access to the studios, we have introduced a sign up policy that you can find posted on the studio doors as well as here.

6 September: We will be using next Wednesday lecture to give you accounts and keys for the labs you'll be able to use during the class. Please come at either 2:30 or 4:30 pm and bring with you 20$ (deposit for the keys; you will have them back when the class ends).

6 September: Office hours starting this week. Check out the main page for time and place.

31 August: We have decided to regulate access to the slides, homeworks and readings sections of the web site. We will provide you with the username and password to access this information in the upcoming lecture.

30 August: Welcome to Computer Animation! Be sure to check this space regularly, because we'll use it for announcements you won't want to miss.

About

Administration

Professors:

TAs (some are part-time):

Consultants:

Mailing lists and chat room:

While you can reach us using our personal email addresses, it would be beneficial to use the following mailing lists we have set up. This would allow us to be able to reply more promptly to your questions.
Also we will be making available a chat room for you to use to exchange ideas as well as for general questions. We will be monitoring the chat room so you can get help from either us or the other students.
We strongly encourage you to use the chat room to ask questions, exchange opinions as well as reply to questions chat room; your participation will make the experience for class better for everybody.

Time and place:
Lecture: M 7:30–9:00 pm, 551 Rhodes Hall
Lab section I: W 2:30–4:00 pm, 551 Rhodes Hall
Lab section II: W 4:30–6:00 pm, 551 Rhodes Hall
Studio time: see policy

Office Hours:

Textbooks:
Kerlow, The Art of 3D Computer Animation and Imaging, non-required non-technical reference
Shirley, Fundamentals of Computer Graphics, non-required technical reference

Coursework

Assignments

The class will have various assignments that will introduce you to the concepts and skills required to produce a full animated movie. Except for the first assignment, all the others will be performed using 3DStudio Max and a tutorial will be provided before each of them to illustrate how the software works. You can find a list of assignments in this page as well as on the main schedule, where due dates are stated.

Final project

The class will also have a final project where you will be creating your own short animation from beginning to the end.

Policies

Grading and late assignments

Each of the assignments will have specific goals defined. These goals will be technical in nature as well as artistic. You will be graded based on how well your animation meets the specified requirements as well as its artistic merit. While this may be different than either your tipical art or computer science course, it closely resembles the workings of major movie studios where various projects have to meet spefic technical details (in order to fit in the production pipeline and schedule) as well as achieving the artistic goals.

Your final project will be judged by the overall quality of the animation.

As a general policy, we will not accept any late assignment. This is particularly important for this class since grading of your homework will benefit not only you but the entire class. In order to grade in "jury form" we need to grade all of the assignments at the same time.

Fabio Pellacini (fabio@graphics.cornell.edu)