Assignments
The class will have various assignments and a final project. Expect for the first one, all the others will be performed using 3DStudio Max and a tutorial will be provided before each of them to illustrate how the software works. You can find a list of assignments in this page as well as on the main schedule, where due dates are stated. Please visit the general information page to check requirements and policies that apply to the assignments.
The class will also have a final project where you will be creating your own short animation from beginning to the end.
hw1: Hand-drawn animation
You will be asked to draw a simple hand-drawn aninmation to understand the key concept of motion and keyframing. You will then scan your drawings and play them back using the computer to see the motion.
hw2: Modeling
This homework will have two parts related to modeling. In the first part, you will be asked to model a simple spaceship following the instructions given in class during the modeling tutorial. In the second part, you will be asked to model a character of your choice that will be used for later assignments as well as the final project.
hw3: Shading and Lighting
This homework will have three parts related to shading and lighting. In the first part, you will be asked to shade a simple scene as well as light one following the instructions given in class during the tutorials. In the second part, you will be asked to shade your character. In the third part you will be asked to light a museum scene containing your character in two times of the day.
hw4: Animation
This homework will have three parts related to animation. In the first part, you will be asked to reproduce a bouncing ball tutorial. In the second part, you will be asked to prepare your character for animation but specify a rig as well as deformation for your character. In the third part you will be asked to produce a wlka cycle with your model.
Final Project: Short Animation
This assignment is to produce a short, approximately 45-second to one-minute, computer animation sequence which incorporates all of these major components and characteristics of animation that we have covered this semester.