Material Name (mtrlNm)

key: mtrlNm

type: S

  1. string: material name.

Description

look up material with this name and substitute it here

Conventions

By convention the name should refer to a named material previously defined using a named material (nmdMtrl) chunk. This is a material chunk which can appear anywhere a material chunk is allowed or required.

Examples

nmdMtrl      % define a flat gray named material 
"matte_gray"
   lmbrtn
     rgb 0.5 0.5 0.5 end
   end
end

msh  % a square mesh using matte_gray material
"" 
mtrlNm "matte_gray" end
   vrtxPstn
     0.5 -0.5 0.0
     0.5  0.5 0.0
     -0.5  0.5 0.0
     -0.5 -0.5 0.0
   end
   vrtxUV    % used for texture mapping
     1.0 0.0
     1.0 1.0
     0.0 1.0
     0.0 0.0
   end
   qdrltrl
     0 1 2 3
   end
end
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