Overview

OpenGL is a library of functions for fast 3D rendering.

What OpenGL is not

OpenGL does not have any way to obtain input from the user. In order to do this you must use XLib calls or some sort of toolkit like Tcl/Tk or Motif.

Additional libraries

There are two libraries that we have that came with OpenGL. One is glu and the other is glX.

  • glu is a set of utility functions. They are easy ways of doing things that are tedious with raw OpenGL.
  • glX allows you to open up an X Window and link it up with OpenGL so that it will draw to that window.